HYPERCUBISM FOR GAMES
INITIAL DIMENSIONAL PERSPECTIVE
|
AN APERTURE ALLOWS CREATIVE MODES
USING GOLDEN RATIOS, A SCENARIO EDITOR CAN MAKE
HYPER-DIMENSIONAL CITIES
A GOLDEN REGRESSION NUMBER GIVES "ORDER OF RANK"
A DEGREES FROM TANGENT NUMBER GIVES POTENTIAL
FOR PARALLEL-AXIAL REGRESSIVE CONTIGUATION
A NODE NUMBER MAY BE '1' FOR A SPHERE
'2' FOR AN APERTURE
'3' FOR A JOINTURE
'4' FOR AN MAJOR AXIS
'5' FOR A LINE
'6' FOR A POINT BY ITSELF
THIS PROVIDES A BASIS FOR THINKING OF A HIERARCHY
IN WHICH
SUBSTRATE 'SAND' IS '6'
'WALLS' ARE '5'
'WINDOWS' ARE '4'
'BUILDINGS' ARE '3'
'DIMENSIONAL DOORS' ARE '2'
'COMPUTERS' AND 'PHILOSOPHY' ARE '1'
THIS IS A VERY INTERESTING SYSTEM IN WHICH THE
DIMENSIONALITY OF ANYTHING IS PARSER-ADEPT WITH
SOME RANGE OF EMPTY SPACE STILL INVOLVED
THAT IS A SIGN OF CATEGORICS, A DYNAMIC
INFORMATION-PHILOSOPHY AGENDA