I. Intuitive Chemical Conversion
As basic as it gets...
1. Grams of ElementOne X Moles / 1 Gram
2. Resulting Moles of ElementOne X Ratio of Element Two/One
(expressed in terms of first numbers, not subscripts)
3. Result X Grams of ElementTwo / 1 Mole
= 4. Number of Grams of ElementTwo produced in the reaction.
Note: In step 2, the ratio is determined by the subscript of the
atomic number, typically equal to the number of protons per atom.
II. The Chemical Inspiration
Chemistry is hard science!
No, it's creative!
Chemistry is for women!
Be creative with women: what is their chemistry?
It's creative, that would be original!
It's opening the world to me!
(1) Women are creative.
(2) A means to an end.
(3) It attracts imitators.
(4) Of the male gender.
(5) Together they become god.
(6) It's a lie.
(7) Time to start over again.
III. Universal Chemistry
Universal Chemistry: There is a chemistry for every substance.
IV. Dimensional Significance of Minerals to Organisms
CALCIUM --> Systems
CARBON --> Life
CHLORINE --> Water Processing
MAGNESIUM --> Molecular Compounds
PHOSPHOROUS --> Ripening
POTASSIUM --> Emotion
SODIUM --> Processing
SULFUR --> Metaphysics
COBALT --> Generation
COPPER --> Change
FLUORINE --> Translation
IODINE --> Metabolizing Illness
IRON --> Seriousness
MANGANESE --> Synchronization
MOLYBDENUM --> Input
SELENIUM --> Groundedness
ZINC --> Transfer
V. The Logic of Bodies
How does the Zeeman Effect affect chemistry?
You might see results in complex systems. For example, it might
have something to do with the formation of the heart, and other
centralized and slightly decentralized organs.
A deduction on the Zeeman effect would indicate that the brain's
original purpose was to regulate the heart, and similar theories, at
both simple and complex levels.
You might apply this logic that follows to many other examples:
Step 1: Centralized and slightly decentralized blobs appear at teh
Step 2: Pick something complex. 'Organs' appear in centralized
and slightly decentralized locations in a dependent structure with
larger organizations (depending on the type of structure as per
Step 3: The second things to appear, if they appear for a reason,
occur as a result of the earlier things (such as organs). Thus,
centralized things are a result of a central process, and secondary
things are a result of a secondary process, or the Zeeman effect
is broken. Generally the primary process is harder to destroy.
Also, what is meant by 'central' and 'slightly decentralized' is
described by the Zeeman effect. If the entire organism is already
slightly decentralized (say, from a planet) this can explain further
decentralized features. Likewise, centralization of some kind
explains centralized features, and the preference of centralized or
decentralized explains the relation of centralized and
Step 4: These theories apply from the simplest things to the most
complex. So the big lemma is simply nature itself.
It's a little bit like a transparent genome, or the psychological
situationism theory. Hard to grasp, but definitely worth some
VI. Exploring Chemistry
A chemist said to me he could do everything, except he didn’t
know why his arms were heavy. His arms had been heavy ever
since he learned chemistry.
I told him: “My best guess is your arms are supposed to be cold,
Thanks he said. It seemed to work to make his arms lighter.
What I didn't tell him was it was a reflection on antimatter. The
equation for antimatter is summarized as 'the suns are relatively
Now if we want metaphysics we mix cold antimatter and sulfur, as
sulfur represents potential metaphysics, and the cold antimatter
will make it lighter and more plentiful.
If we then want it to do something we mix it with sodium, which
produces potential processing. If we want consciousness to
emerge in an unconfused way, we might first need calcium, which
Then we might want carbon, magnesium, and potassium, for life,
molecular compounds, and emotion respectively.
If we want advanced culture we will likely need chlorine for water
processing, copper for change, zinc for transfer, phosphorous for
ripening, and iron for seriousness.
The average chemist often solves things volumetrically, but the
first secret rule is congregation by association:
Turmeric is good for the gut because of its similarity to sulfur, the
origin of the gut.
Likewise, sugar is good for the brain, as sugar is similar in color
to the bones, which it is the brain's function to control.
We call this affinity.
Milk is largely responsible for male fertility, through its
perpetuation of the bones as a structure for the brain.
Aphrodisiacs like chocolate are passive-reactive, reacting with
the female system through the craving for more, related to the
emotional attachment to pheremones themselves attached to
wielders of tools.
The immortal aspect then might be guessed to be related to the
internal wielding of tools through imitation substances, recreating
a sexual function which aims to be perpetually self-justifying.
Where the internal is allied with mad antimatter, it should seek
complex smells, which provide ultimate knowledge. In this case
survival will be a matter of interpretation.
Where the internal is allied with complex tools, it should seek
internal sensation, priming the skeletal machine.
And thus, in some sense immortality begins as a combination of
knowledge and machine, that is, smell and pleasure.
And it may be the ultimate cleverness at first to achieve that end
without significant risk or hardship.
Now we can say that pain arrives primarily from deprivation of
pleasure, and mad freedom is the power of thought, and so
immortality emerges from the capacity for pleasure and thought,
represented by technology and antimatter, antimatter being the
force that can create lightness, and cause potential.
And thus the two powers are obsessional knowledge and
And their twins are fixate information and cultural authority.
Now the key for the immortality, if the soul is sulferic with
antimatter may be either matter or anti-sulfur, for otherwise it
has already attained knowledge and machine.
Likewise, if the soul is hormones and tools or pleasure and
machine, it should seek out ultimately a lack of structure
(anticalcium) or a lack of pleasure, or it is already fulfilled.
Thus, if pleasure is a machine, we get education and ignorance
and immortality as exclusions.
If the soul is mad, the solution is elements or the avoidance of
sulfur or immortality as exclusions.
Thus, the mad person should seek sulferic antimatter,
representing interpretation, while the sane person must simply
choose neither ignorance nor education, representing pleasure.
Granted, this is just a precis.
What is worth noting however is that further sucess of either type
will likely depend on adding exponents (information or
volumetrics), additional limited specialized reactions (such as
drugs or genetics), or some combination of sanity and madness.
Thus, the madman might be expected to find pleasure, cure
madness, adapt, or be perfect.
The sane person might be expected to react, go insane, adapt, or
Thus, their realizations involve 4 parts pleasure from madness, 4
parts madness from sanity, 4 parts sanity from madness, 4 parts
reaction, 8 parts adaptation, and 8 parts perfection.
Only 1/16 is two parts perfect, and only 1/16 is two parts adapted.
If we match the equal parts, then pleasure from madness is the
reaction between sanity and insanity, and the measure of
adaptation is what is perfect, and is only 1/2 likely.
So, now we conclude adaptation is random, and pleasure comes
exclusively from complexity.
Now we could predict death is anticalcium, because calcium
creates structure which is the basis for complexity, thus
anticalcium is the destruction of structure, and the destruction of
In effect, anticalcium is pain. This is a very natural view.
Now we know from much earlier that the pleasure machine is
immortal, ignorant, or in pain. Thus, if immortal and pain are not
ignorant, the immortal becomes knowledge of pleasure,
represented by tools.
Thus, madness looks like a viable option if we have no pleasure.
The madman either agrees that anticalcium is part of antimatter,
or produces a partial reaction, or devotes himself to sulferic
Thus, the madman is a theoretical generalist who accepts the
existence of pain, or a specialist against pain, or a creative
Now, there are only certain personalities of immortality if we are
correct about sulfur, hormones, and similar parts being identical,
and they are permutations of the immortal pleasure machine with
the generalist, the specialist, and the creative.
Notice only the specialist sacrifices for pleasure.
Only the generalist acknowledges pain.
And only the creative completely reacts with antisulfur.
Thus, the artist is the creator, the generalist is the judge, and the
specialist appears to bear responsibility.
Thus, from a wise alchemist's perspective, it is the specialist who
bears risk and reaps reward, the generalist who learns, and the
creative who acts. These seem to be the three Players of
If there is a fourth player, it is the superficial I-Mage that wishes
to do everything itself.
At this point we might be prepared to see the immortal as a type
of thought, re-affirming, reverberating, and re-constituting.
For the four personalities are really four chemical paradigms: the
Generalist aims to become a living paradigm, the Specialist
desires some type of special license, the Creative aims to achieve
through action, and the I-Mage thrives on perfect art.
Thus, these are the personalities of immortality that are
available: one glorifying immortal existence, another glorifying
information, another glorifying heroism, and the last glorifying
These so to speak, are the metaphysical animals.
If immortality cannot be achieved by heroic, artistic, accredited
existence, it might be unattainable.
The obvious thing to do is eliminate the dangers of existence
through the proportions of properties found in the successful
Another, perhaps related approach is to find a formula, gene,
drug, source of energy, etc that has the same effect as perfect
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